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Before use, please also read the content of the
Health and Safety Information application on
the WiiU Menu. It contains important information
that will help you enjoy this software.
Please read this manual carefully before using this
software. If the software is to be used by young
children, the manual should be read and
explained to them by an adult.
This software is designed only for use with the
European/Australian version of the WiiU console.
Thank you for selecting
New SUPER MARIO BROS. U for Wii U.
You can change the in-game language by
changing the language setting of your console.
You can change the console language in
System Settings.
The in-game language depends on the one that
is set on the console. This title supports eight
different languages: English, German, French,
Spanish, Italian, Dutch, Portuguese and
Russian.
Language Selection
Age Rating Information
www.censorship.govt.nz
OFLC (New Zealand):
www.classification.gov.au
COB (Australia):
www.usk.de
USK (Germany):
www.pegi.info
PEGI (Europe):
For age rating information for this and other
software, please consult the relevant website for
the age rating system in your region.
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Pairing Controllers
Open the HOME Menu
and select
CONTROLLER
SETTINGS PAIR.
Follow the on-screen
instructions to pair your
controller.
Up to five people can play together. This requires one
Wii U GamePad and up to four Wii Remotes (sold
separately).
A Wii Remote Plus can be used instead of a Wii
Remote.
Wii U
GamePad
Wii Remote
The following controllers can be used with this
software when they are paired with the console.
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Connect to the internet to use SpotPass
and Miiverse™.
For information about connecting your Wii U console
to the internet, refer to the Wii U Quick Start Guide
and the Internet section of System Settings.
You can pay to download extra courses. Check the
Official Nintendo Site for details.
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Parents and guardians can restrict certain features
of the Wii U console through Parental Controls
on the Wii U Menu.
The following features can be restricted:
Using Miiverse
Restricts posting to Miiverse or
viewing of posts made by other
players, in order to protect
children from inappropriate
conversations or abuse from other
players.
Online
Interaction
in Games
Restricts the receipt of data
through SpotPass.
DescriptionName
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Help out your friends with Boost Mode.
Wii U GamePad
Players must use one Wii Remote each.
Take control of a character.
Wii Remote
When two to five people are playing, actions
available to you depend on the controller you are
using.
Playing with Friends
Play while watching the
TV screen and holding
the Wii Remote
sideways.
Play while watching the
GamePad screen.
You can leave the TV
switched off.
This game can be played with the Wii U GamePad
or the Wii Remote.
Playing Alone
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Throughout this manual, controls will be displayed in
the following order: Wii U GamePad/Wii Remote.
Cancel
Confirm
Menu
Navigation
Menus and other sections are controlled by
Player 1.
Menus and Other Controls
A maximum of five people (one GamePad and
four Wii Remotes) can play simultaneously.
You cannot control any characters in this mode.
Wii RemoteWii U GamePad
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Select which mode to
play.
Anything goes in these modes. As well as Mario
and the gang, you can play as your own Mii™.
Play with Mii
: Remaining lives
: Number of courses cleared
: Number of worlds cleared
Set out on an adventure to rescue Princess Peach!
To start a new game select NEW! To continue
where you left off, select a file with save data.
Story Mode
Challenges
(1-2 players)
Pit yourself against a
variety of challenges.
Only Boost Mode
challenges can have two
players.
Boost Rush
(1-5 players)
Play sped-up versions of
courses and beat the
fastest time.
Coin Battle
(2-5 players)
Compete with friends to see
who can get the most
coins!
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SpotPass features for this game can be turned on
or off. Turn them on to receive updates and Mario-
related promotions from Nintendo.
SpotPass
This does not apply to certain areas such as
Toad Houses.
Boost Mode
You can join in any time while your friends are
playing through a course.
As you progress through story mode, new courses
and challenges will become available.
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You can save at different times depending on the
game mode.
Saving the Game
You can delete save files on the main menu by
pressing .
Deleting Save Files
Play with Mii
Quick Save
Open the menu on the World Map and select
QUICK SAVE to create a temporary save file.
When you restart the game from the point where you
left off, the temporary save file will disappear.
After restarting, select QUICK SAVE again to create
another temporary save file.
After viewing the ending you can save any time from
the menu on the World Map.
You can save the game whenever you clear a
Tower or Castle.
Story Mode
Challenges
Data is saved automatically
when you beat the best
score.
Boost Rush
Data is saved automatically
when you make a new best
time.
Coin Battle
You can only save Coin Edit
courses.
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Save files cannot be recovered once they have been
deleted, so please be careful.
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Here you can view the various courses that make
up your adventure. Move Mario to a course and
select it to begin.
Toad House
A boss lies in wait for you at the end of
each of these.
Tower / Castle
If you cleared a course with Super Guide ,
will remain lit and you can proceed to the next
course.
: Unavailable course
: Cleared course
(Flashing)
: Uncleared course
Course
Remaining lives
If you have collected Star Coins and
passed a Checkpoint Flag but not
cleared the course, translucent Star Coins
will appear.
: Star Coins collected
: Star Coins not yet collected
Star Coins
World and course names
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Only power-up items obtained on the World Map can
be stored in your inventory.
Press or  to display
the items you have.
Select an item to use it.
Items
Press / and move with to look around the
whole map.
Map View
Nabbit
Every now and then during the
story, Nabbit will pop up and
escape into a course to hide.
Catch him and who knows what
might happen?
Meet up with Baby Yoshi to have him
follow you into courses.
Baby Yoshi will not enter Towers or Castles.
Baby Yoshi
Play games to win various items and
1-Up Mushrooms.
Press to open the menu.
Menu
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Quit the game and return to the main menu.
Main menu
Saving via Quick Save will cause a to appear on
the save file.
"Save" will appear in place of "Quick Save" once the
story ending has been viewed.
Suspend the game and make a temporary save file
of your current progress.
Quick Save
Choose which controller(s) to play with.
Change controller
Change the number of people playing the game.
Number of players
Check the number of Star Coins you have
collected.
Star Coins
It is possible to filter out posts that contain spoilers
(any information that might hurt your enjoyment of
the game).
If you have configured Miiverse restrictions in
Parental Controls on the Wii U Menu, then Miiverse
features will be disabled, even if the Miiverse settings
have been enabled in this software.
Enable/disable posting to Miiverse and
adjust settings for viewing posts.
Miiverse settings
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Using the Menu During a Course
You can still bring up the menu, but the
options are different. In story mode, you can
only select QUIT if you have already cleared
that course.
This will only be displayed while using the Wii U
GamePad.
Change the buttons for jumping and dashing.
Button settings
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Defeat enemies and overcome obstacles as you
make your way to the goal.
Items and Objects
Score
Time remaining
Current coins
will be displayed for Star Coins you've
collected.
Star Coins
Remaining lives
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2
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2
3
4
5
You'll come across many other items and
contraptions as you play.
Coin
Collect 100 coins to gain
an extra life.
Super
Star
Become temporarily
invincible.
1-Up
Mushroom
Grab one of these to gain
an extra life.
Star Coin
Each course contains
three Star Coins. Collect
them and something
good might happen!
POW Block
Hit or throw this to create
shockwaves that defeat
all grounded enemies on-
screen.
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In general, each course has a Checkpoint Flag and
a Goal.
If you enter a different course, you will lose your
checkpoint in the current course.
Touch a Checkpoint Flag for the first time as Small
Mario and you will transform into Super Mario.
Touch this to retry from this point
after losing a life.
Checkpoint Flag
Grab onto the Goal Pole to clear a
course.
The Goal
If Mario loses his last life it's Game Over and you
will restart from your last save with five lives.
Game Over
Mario will lose a life when:
taking damage as Small or Mini Mario.
falling into a hole or other hazard.
the timer reaches zero.
Losing a Life
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Super Guide
If you lose a life on the same
course five times in a row, a Super
Guide Block will appear. Hit the
block to have Luigi clear the
course for you.
A Super Guide Block will only appear when
playing alone.
There may be times when the graphics and
music go out of sync.
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Adding Players
Add players to your adventure at any point
during a course by pressing on the Wii U
GamePad.
Two to four people can
play on screen
cooperatively. You'll be
able to perform even
more actions together
and you can
even go into a bubble to avoid enemies.
If all players go into bubbles, then you will be
returned to the World Map without losing a life.
Entering a bubble manually can only be done in story
mode.
Press to go into a bubble. While
inside a bubble you won't take any
damage. To burst out of the bubble,
shake the Wii Remote to float closer
to other players and touch them.
Going into a Bubble
After losing a life, you can return to the course in
a bubble, provided you have at least one life
remaining. The following situations will cause all
players to return to the World Map:
all players lose a life at the same time.
the last player in the course loses a life or
enters a bubble.
Losing a Life
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Use the Wii U GamePad to help out your friends in
a variety of different ways.
Touch the GamePad screen to place
up to four Boost Blocks at any given
time.
Placing Boost Blocks
Some enemies will be surprised and
stop in their tracks if you touch
them.
Hinder Enemies
Touch lifts or other contraptions to
temporarily halt them, or cause other
effects.
Disrupt Mechanisms
Super Boost Mode
If your friends step on ten Boost
Blocks then the Boost Star will
appear. Touch the star to become
temporarily capable of defeating
enemies and hitting blocks.
To do this, Boost Blocks must be stepped on
while they display a playing card symbol
(like ).
Burst a bubble by touching it.
Bursting Bubbles
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World Map
During certain points
in story mode, you will
see the screen on the
right.
Reasons to Post
● And more...
Clearing a course
with grace and style
Share your joy!
Repeatedly losing
lives on the
same course
Vent your
frustration!
Miiverse features will become available as you
progress through the adventure.
You must have an internet connection and set up the
Miiverse software beforehand.
For more information, please start the Miiverse
software and select USER MENU ⇒ SETTINGS/
OTHER MANUAL.
You can post your game experiences and share
them with players connected to Miiverse from
many different countries.
Posting to Miiverse
Viewing Other Players' Posts
Follow the on-screen instructions to post your
feelings to Miiverse. The post will be displayed
on the World Map or when a player loses a life
during a course.
Course Screen
Posts from those
players will be
displayed.
Lose a life in the same place as other players
who have made a post.
will be displayed
wherever there is a post.
When playing the game
on the TV screen, the
contents of the post will
also appear on the Wii U
GamePad.
When Using the Wii Remote
View posts by pressing  to go into map
view.
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Release / to throw the item.
Hold items
Hold down
and touch an
item
Hold down
and touch an
item
Double and
Triple Jumps
Jump while
dashing, then
press again
just as you
land
Jump while
dashing, then
press again
just as you
land
Ground
Pound
Press while
in mid-air
Press while
in mid-air
Spin Jump
Lightly shake
the Wii Remote
Dash
Hold down
while moving
Hold down
while moving
The longer you hold the button, the higher you
jump.
Jump while dashing to jump higher and farther.
Jump
Duck
Move
On the GamePad, / , / , /  and / 
share the same functions.
There are various other actions that can be
performed.
Stomp Enemies
Jump on top of enemies to attack
them and press / as you hit
them to jump higher
Wii U GamePad Wii Remote
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Multiplayer Actions
Grab onto a
fence
Press
when in
front of the
fence
Press
when in
front of the
fence
Grab onto a
pole
Press in
front of a
pole
Press in
front of a
pole
Grab onto
hanging
objects
Jump to
grab onto
hanging
objects
Jump to
grab onto
hanging
objects
Wall jump
Jump
against a
wall and
press
Jump
against a
wall and
press
Swim
Press
under water
Press
under water
Slide
Press on
a slope
Press on
a slope
Enter a
doorway
Press in
front of the
door
Press in
front of the
door
Enter a pipe
Press in
the direction
of the
entrance
Press in
the direction
of the
entrance
Enter a bubble
To burst out of the bubble, shake the Wii Remote
to float closer to other players, and touch them.
Wii U GamePad Wii Remote
Synchro Ground Pound
With two or more
players, press  in
mid-air at the same
time
Defeats all grounded enemies on screen.
Pick up a friend
Hold down and
shake the Wii Remote
Release to launch your friend over a short
distance.
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Collecting items such as the Super Acorn will
transform Mario into one of several different forms
and give him special abilities.
Being hit by an enemy will make Mario lose
his special abilities.
There might be places you can only reach
with certain power-ups...
Luigi and the Toads are able to transform in the same
way as Mario.
Small Mario
Flying Squirrel
Mario
Super Mario
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The Flying Squirrel Jump can only be performed once
in mid-air.
Glide
Hold down
in mid-air
Hold down
in mid-air
Flying Squirrel
Jump
Shake the Wii
Remote in
mid-air
Press in
mid-air
Fire Mario
Throw fireballs
Ice Mario
Flying Squirrel Mario
Transform with a Super
Acorn.
Glide through the air and
cling to walls for a brief
moment.
Transform with a Fire
Flower.
Attack enemies by
hurling fireballs.
Transform with an
Ice Flower.
Freeze enemies by
throwing ice balls at
them.
Wii U GamePad Wii Remote
Mini Mario
Release / to throw a frozen enemy.
Pick up a frozen
enemy
Shake the Wii
Remote while
holding down
Press while
holding down
Throw ice
balls
Taking damage in this form will make Mario
lose a life.
Transform with a Mini
Mushroom.
You can get through tight
spaces and dash over water
in this form. You can even run
up walls! However, Mario's
attacks will be weak, so you
can only defeat enemies by Ground
Pounding.
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Find an egg and Yoshi will hatch
out of it. To ride on him simply jump
on top.
If Yoshi takes damage he will run away, but if you
manage to catch up with him you can ride on him
again.
Taking Damage
Each time Yoshi eats a Fruit the
meter will build up. Once it's full,
Yoshi will lay an egg, and an item
will hatch from it.
Eating Fruits
Dismount Yoshi
Shake the Wii
Remote
Flutter Jump
Hold down
in mid-air
Hold down
in mid-air
Shelled enemies and certain items can be
spat out by pressing or .
Flick out
tongue
(Eat enemies)
Wii U GamePad Wii Remote
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Water? Have No Fear!
Baby Yoshi can even help you swim
underwater. While holding him, press to
move freely in the water. Press or shake
the Wii Remote to do a water spin.
Bubble
Baby Yoshi
This Baby Yoshi spits
out bubbles. Any
enemy trapped in a
bubble will be turned
into coins or items.
Glowing
Baby Yoshi
This Baby Yoshi emits
a bright glow,
illuminating the
surroundings and
startling enemies.
Balloon
Baby Yoshi
Balloon Baby Yoshi
will deflate after a
short time.
This Baby Yoshi can
inflate to let you float
in the air.
Run into certain enemies while
holding Baby Yoshi and he will
gobble them up. Pressing /
shaking the Wii Remote will make
Baby Yoshi use a special power.
Unlike other Baby Yoshis, Glowing Baby Yoshi
appears only if you hit a block in certain courses.
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Choosing a Challenge
Pit yourself against Time Attack and various other
challenges. Achieve the objectives to earn ,
, and medals.
Replay Movies
A replay movie can be saved each time you
get a new high score.
One replay movie can be saved for each
challenge.
There may be times when the graphics and
music go out of sync.
You can check the
objectives for each
medal. Select START
to begin a challenge.
Choose a challenge
type with, and
select a challenge
with .
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Selecting a Course Pack
How to Play
All players share the remaining lives and
coins collected.
Choose a course pack
and select START to
begin.
Challenge a series of courses and try to clear them
in the shortest time possible. As well as being able
to play with Mario and the gang, you can play with
Mii characters too.
You can select any Mii you have created using Mii
Maker™. For more details please read the Mii Maker
electronic manual from the HOME Menu.
Head for the goal. Collect a Star Coin or a set
amount of coins to increase the speed at which
the screen scrolls.
Shows the current
screen scroll speed.
Speedometer
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Go head to head to see who can collect the most
coins. Gather three or four players for a Team
Battle.
Choose RANDOM BATTLE to play in randomly
selected courses.
Choosing a Course
Pick a course with.
Only Coin Courses let
you use Coin Edit to
alter the placement of
coins.
Coin Courses
This will be reset once a Coin Battle session ends.
Number of points
Switch between worlds
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Head to the goal while collecting as
many coins as you can. You won't
know exactly how many coins each
player has until the goal is reached,
but a will appear above the
player in the lead during the course.
How to Play
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How to Edit
Look around the whole course using,  or,
and touch the touch screen to place coins. Touch
a coin again to remove it.
Create your own Coin Courses by using the Wii U
GamePad to place coins wherever you like.
Options
Touch to reset the coins
you have placed, and to save your creation.
Switch between different
coin types.
Coin types
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For use with the European/Australian version of
the WiiU console only.
The use of an unauthorised device or software
that enables technical modification of the WiiU
console or software may render this game
unplayable. A system update may be required
to play.
Only for private use. Rental is prohibited.
IMPORTANT: This video game is protected by
copyright! The unauthorised copying of this
video game and/or distribution of such copies
may lead to criminal and/or civil liability. This
video game, instruction manual and other
written materials accompanying this video
game are protected by intellectual property
laws.
Trademarks are property of their respective owners.
WiiU is a trademark of Nintendo.
© 2012 Nintendo Co., Ltd.
Autodesk and Beast are
registered trademarks or
trademarks of Autodesk,
Inc., and/or its subsidiaries and/or affiliates in the
USA and/or other countries.
This software product includes Autodesk® Beast
software, ©2011 Autodesk, Inc. All rights
reserved.
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support.nintendo.com
For technical support and troubleshooting,
please refer to the Operations Manual for your
WiiU console or visit:
www.nintendo.com
For product information, please visit the
Nintendo website at:
Support Information